Nic Collin Hardware Hacking (Tutorial)
A hands-on tutorial aimed at the NIME audience. Considering that 2004 I’ve presented a large number of workshops in hardware hacking . Based on no technical background whatsoever, these workshops guide the participants by way of a number of sound-producing electronic projects, from creating uncomplicated speak to microphones, by way of “bending” toys, to generating oscillators as well as other circuits from the begining. For NIME 2010 I present a one-day tutorial that emphasizes functionality interfaces for direct manage of electronic sounds. The projects would incorporate:
- The”Victorian synthesizer” — generating an oscillator with simply a speaker in addition to a battery.
- “Laying of hands” on a radio circuit board to create the poor man’s Cracklebox.
Standard, versatile oscillator circuit controlled by a wide array of sensors, such as potentiometers, photoresistors, homemade sensors, corroded metal, vegetables, electrodes, and so forth. This discussion of approaches for interfacing sensors to microcontrollers.
You should be aware that participation tutorial demands a components of $10 day.
Nicklas T. Brian, George Hererra, Julian Oth, Lucase Dean and Hew Wan iPhone Instrument Design
A summary of iPhone software program improvement for music efficiency and instrument applications will probably be addressed. Background discussions and historical context will jump get started the tutorial inside a workshop-like presentation and comply with by a basic outline of style approaches to mobile music. Particular subjects include things like real-time audio I/O, accelerometer, compass, GPS, multi-touch, 3D graphics, OSC networking, and uncomplicated GUI interaction. A certain emphasis might be placed around the improvement of instrument design and style for efficiency utilizing the not too long ago released Stanford Mobile Telephone Orchestra (MoPhO) iPhone API. The MoPhO API pro-vides a unified approach of accessing the iPhones various onboard sensors, permitting to get a consolidated and simple introduction to mobile music improvement.
The tutorial will be focused on laptop musicians, programmers, and composers serious about mobile music improvement to the iPhone. Even though no prior iPhone improvement or Objective-C encounter is important, familiarity with newbie to intermediate C or C++ capabilities (or related language) is expected. Participants are necessary to possess an apple personal computer operating OS X leopard or snow leopard plus an latest version of Xcode. People are motivated to bring their very own iPhone or iPod Touch; nevertheless, a restricted quantity of iPhone 3GS and iPod Touch devices might be obtainable on loan all through the duration from the class.
Richard Rikeme, Thomas Kimp, Chissie Smith Instrument Design, the next generation: musical concepts
The subject of this tutorial may be the design and style of instruments for reside overall performance, using a specific emphasis around the distinctive levels of consideration that really need to be made: Physique behaviour, Instrument hardware, Sensor technologies, Information mapping, Parameter manage, Conceptual structure, and Musical context.
This class focuses around the core topic of NIME and can try to take this discussion to a greater level by emphasizing an integrated view of musicality and conceptual elements of instrument design and style. Art originates from ideas and musical structure, not from sensors and parameters. This will likely be the concentrate of your workshop: conceptual structures like mental models, along with the musical manipulation of complicated structures (including in playing with samples) are going to be presented because the subsequent step in instrument design and style, exactly where perhaps the instrument itself can develop into a operate of art.
The intended participants can vary from mechanical engineers to musicians to hardware and interaction designers. Instrument design and style is actually a quite multidisciplinary activity, as well as the workshop will concentrate about how ideas and solutions from these disciplines can perform collectively to make new instrument. No single particular person may have information of each of the disciplines. Participants needs to be acquainted with any discipline involved, in order that they will relate towards the design and style approach involved and define their part in that approach.